
At SIGGRAPH 2012 today, the
Khronos Group, the non-profit organization behind the OpenGL standard, announced the release of OpenGL 4.3,
OpenGL ES 3.0 for mobile devices.
OpenGL, in its various versions for mobile and desktop, is the one of the main standards for developing graphics-intensive 3D apps and games for the iPhone, Android and many consoles and desktop operating systems. Among the companies involved in the OpenGL working groups are heavy weights like AMD, Intel, ARM, NVIDIA, Broadcom, Apple, Google, Nokia and game developers like Epic, EA and Unity.
Source: http://feedproxy.google.com/~r/Techcrunch/~3/J23R1Do3pN0/
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